Controller - BaseController.cs - 基类
abstract class BaseController
{
protected RequestCode requestCode = RequestCode.None;
public RequestCode RequestCode {}
public virtual string DefaultHandle(数据,客户端,系统) { return null; }
}
abstract class BaseController
{
protected RequestCode requestCode = RequestCode.None;
public RequestCode RequestCode {}
public virtual string DefaultHandle(string data,Client client,Server server) { return null; }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Common;
using GameServer.Servers;
namespace GameServer.Controller
{
abstract class BaseController
{
protected RequestCode requestCode = RequestCode.None;
public RequestCode RequestCode {
get
{
return requestCode;
}
}
public virtual string DefaultHandle(string data,Client client,Server server) { return null; }
}
}