using System;
using System.Collections.Generic;
using UnityEngine;
using System.Text;
public static class UnityTools
{
public static Vector3 ParseVector3(string str)
{
string[] strs = str.Split(',');
float x = float.Parse(strs[0]);
float y = float.Parse(strs[1]);
float z = float.Parse(strs[2]);
return new Vector3(x, y, z);
}
}