
作用:BaseEvent基类,客户端基类
Script—新建文件夹Event
Event
Script—Event—新建文件BaseEvent.cs
using System.Collections;using System.Collections.Generic;using UnityEngine;using Common;using ExitGames.Client.Photon;//接收服务器的事件public abstract class BaseEvent : MonoBehaviour {public EventCode EventCode;public abstract void OnEvent(EventData eventData);public virtual void Start(){PhotonEngine.Instance.AddEvent(this);}public void OnDestroy(){PhotonEngine.Instance.RemoveEvent(this);}}