using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameServer.Model
{
class User
{
public User(int id,string username,string password)
{
this.Id = id;
this.Username = username;
this.Password = password;
}
public int Id { get; set; }
public string Username { get; set; }
public string Password { get; set; }
}
}