作用:开始的时候快一点
Scenes场景
Scripts代码
ArtRes(使用到的)
Resources资源(全部)
Scripts
|-ProjectBase
|-|-Base(主不继承MonoBehaviour) - BaseManager.cs
|-|-Pool (缓存池) - PoolManager.cs
|-|-Event(事件中心) - EventCenter.cs
|-|-Mono(unity的update函数) - MonoController.cs(继承Mono) + MonoManager.cs
|-|-Scenes(场景模块) - ScenesManager.cs
|-|-Resources(资源加载模块) - ResourcesManager.cs
|-|-Audio(音效) - AudioManager.cs
|-|-UI(UI模块) - UIManager.cs + BasePanel.cs